Rejectee Therapy for Hard Feelings
Started by Ryan Comiskey on Aug 25, 2016
  • Thank you for your very specific feedback. i really appreciate it!

    I'm glad you watched Daddy Issues too for comparison. I was trying to have a more genuine story and dimensional characters this time. You're right, the pace is slow. Breaking it down in 30 second segments makes a lot of sense to me.

    I'm using After Effects. I've never done puppet animation before these two Channel101 pilots. They make a project like this feasible but puppets are generally new to me. The links you shared are excellent examples of good puppet animation! It seems like many TV shows recently use a hybrid of hand drawn and puppet animation so I'm really trying learn the mechanics of animation puppets. The way you you explained the steps is very helpful in key framing.

    Thanks again Chris!
    Sep 08, 2016 at 11:52pm
  • Here's another example of the kind of animation I mean.

    OK, I'm done now. Good luck!
    Aug 28, 2016 at 5:40am
  • Not Disnbey, and not Disney either.
    Aug 28, 2016 at 5:33am
  • You are on the right track! Everyone can improve their writing, so you are right to want to work on it.

    The jokes are not bad, it's how you are telling them. A faster pace is necessary. When you record the voices, you'll have to get your actors to talk faster. Compare how many jokes you tell in 30 seconds to how many they tell on shows you like. My guess is that you are telling half as many jokes in 30 seconds as those cartoon shows do.

    Basically, the actors have to speed up.

    In general, the production and look of this and Daddy Issues are nice. Unlike a lot of non professional animation, they are nice to look at.

    My guess is you are using Moho/Anime Studio. Try to animate using more "step" frames. On TV, they animate using bones not by using linear interpolation between key frames, but by snappier "step frames." This method requires good strong posing from your characters.

    While I don't like Family Guy, check this out. Notice their animation snaps from one pose to another. From arm up to arm down in 3 frames, not 15. It's not Disnbey, but the method works. Check it out.

    Good luck!
    Aug 28, 2016 at 5:26am

    Feedback is greatly appreciated, I'm really trying to improve my writing.

    I'll get the ball rolling: The "commercial" by Roger at the beginning was tacked on after everything else was done because I felt like he needed to explain his job before we see him in his meeting. It really delays the momentum of the story. Also there is no strong resolution at the end.

    The tone also doesn't jive with Channel 101. I want to make something more concept driven and self aware in the future.

    Thanks for watching, and I'd really love to hear how I can improve.
    Aug 25, 2016 at 3:38pm
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